added glm, renamed project and started on the renderer

This commit is contained in:
Ben Kyd
2020-02-07 15:28:14 +00:00
parent e509941608
commit 7e0629e785
386 changed files with 59858 additions and 4 deletions

View File

@@ -0,0 +1,18 @@
/// @ref core
/// @file glm/ext/vector_float4.hpp
#pragma once
#include "../detail/type_vec4.hpp"
namespace glm
{
/// @addtogroup core_vector
/// @{
/// 4 components vector of single-precision floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef vec<4, float, defaultp> vec4;
/// @}
}//namespace glm