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106
ThirdParty/assimp/test/unit/utMatrix4x4.cpp
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ThirdParty/assimp/test/unit/utMatrix4x4.cpp
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2025, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "UnitTestPCH.h"
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using namespace Assimp;
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class utMatrix4x4 : public ::testing::Test {
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};
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TEST_F(utMatrix4x4, badIndexOperatorTest) {
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aiMatrix4x4 m;
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ai_real *a0 = m[4];
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EXPECT_EQ(nullptr, a0);
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}
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TEST_F(utMatrix4x4, indexOperatorTest) {
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aiMatrix4x4 m;
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ai_real *a0 = m[0];
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EXPECT_FLOAT_EQ(1.0, *a0);
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ai_real *a1 = a0 + 1;
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EXPECT_FLOAT_EQ(0.0, *a1);
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ai_real *a2 = a0 + 2;
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EXPECT_FLOAT_EQ(0.0, *a2);
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ai_real *a3 = a0 + 3;
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EXPECT_FLOAT_EQ(0.0, *a3);
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ai_real *a4 = m[1];
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EXPECT_FLOAT_EQ(0.0, *a4);
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ai_real *a5 = a4 + 1;
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EXPECT_FLOAT_EQ(1.0, *a5);
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ai_real *a6 = a4 + 2;
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EXPECT_FLOAT_EQ(0.0, *a6);
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ai_real *a7 = a4 + 3;
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EXPECT_FLOAT_EQ(0.0, *a7);
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ai_real *a8 = m[2];
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EXPECT_FLOAT_EQ(0.0, *a8);
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ai_real *a9 = a8 + 1;
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EXPECT_FLOAT_EQ(0.0, *a9);
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ai_real *a10 = a8 + 2;
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EXPECT_FLOAT_EQ(1.0, *a10);
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ai_real *a11 = a8 + 3;
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EXPECT_FLOAT_EQ(0.0, *a11);
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ai_real *a12 = m[3];
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EXPECT_FLOAT_EQ(0.0, *a12);
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ai_real *a13 = a12 + 1;
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EXPECT_FLOAT_EQ(0.0, *a13);
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ai_real *a14 = a12 + 2;
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EXPECT_FLOAT_EQ(0.0, *a14);
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ai_real *a15 = a12 + 3;
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EXPECT_FLOAT_EQ(1.0, *a15);
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}
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TEST_F(utMatrix4x4, identityMatrixTest) {
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aiMatrix4x4 m1 = aiMatrix4x4(1.f,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0, 1);
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EXPECT_TRUE(m1.IsIdentity());
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aiMatrix4x4 m2 = aiMatrix4x4(1.02f,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0, 1);
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EXPECT_FALSE(m2.IsIdentity());
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aiMatrix4x4 m3 = aiMatrix4x4(1.009f,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0, 1);
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EXPECT_TRUE(m3.IsIdentity());
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EXPECT_TRUE(m1.IsIdentity(1e-3f));
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EXPECT_FALSE(m2.IsIdentity(1e-3f));
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EXPECT_TRUE(m2.IsIdentity(1e-1f));
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EXPECT_FALSE(m3.IsIdentity(1e-3f));
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}
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