// simple raycast shooter // shotgun fun fun yanno #include "Aeon/Aeon.hpp" class ExampleGame : public Aeon::Core::App { public: // take command line args better (parse them first!) ExampleGame() : App( { "Game with AEON!" } ) { Run(); } ~ExampleGame() { } }; int main( int argc, char** argv ) { ExampleGame game; return 0; }