20 lines
238 B
C++
20 lines
238 B
C++
#ifndef AEON_ENTITY_CORECOMPONENTS_SIMPLECOMPONENTS_H_
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#define AEON_ENTITY_CORECOMPONENTS_SIMPLECOMPONENTS_H_
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namespace EC
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{
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struct Position
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{
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float x, y, z;
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};
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struct Velocity
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{
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float dx, dy, dz;
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};
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} // namespace EC
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#endif
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