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112
life_hc/config.cpp
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112
life_hc/config.cpp
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#define true 1
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#define false 0
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class DefaultEventHandler;
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class CfgPatches
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{
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class life_headless_client
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{
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units[] = {};
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weapons[] = {};
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requiredAddons[] = {"A3_Data_F"};
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fileName = "life_hc.pbo";
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author[] = {"Nanou"};
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};
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};
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class CfgFunctions
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{
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class Headless_Client
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{
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tag = "HC";
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class General
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{
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file = "\life_hc\MySQL\General";
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class asyncCall {};
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class bool {};
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class insertRequest {};
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class insertVehicle {};
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class mresArray {};
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class mresString {};
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class mresToArray {};
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class numberSafe {};
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class queryRequest {};
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class updatePartial {};
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class updateRequest {};
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class cleanup {};
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class huntingZone {};
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class receivekeyofServer {};
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};
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class PlayTime
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{
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file = "\life_hc\MySQL\PlayTime";
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class getPlayTime {};
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class setPlayTime {};
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};
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class Housing
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{
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file = "\life_hc\MySQL\Housing";
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class addContainer {};
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class addHouse {};
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class deleteDBContainer {};
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class fetchPlayerHouses {};
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class houseCleanup {};
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class sellHouse {};
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class sellHouseContainer {};
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class updateHouseContainers {};
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class updateHouseTrunk {};
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class houseGarage {};
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};
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class Gangs
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{
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file = "\life_hc\MySQL\Gangs";
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class insertGang {};
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class queryPlayerGang {};
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class removeGang {};
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class updateGang {};
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};
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class Vehicles
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{
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file = "\life_hc\MySQL\Vehicles";
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class chopShopSell {};
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class getVehicles {};
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class spawnVehicle {};
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class keyManagement {};
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class vehicleStore {};
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class vehicleCreate {};
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class vehicleDelete {};
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class vehicleUpdate {};
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};
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class Wanted_Sys
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{
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file = "\life_hc\MySQL\WantedSystem";
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class wantedFetch {};
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class wantedPerson {};
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class wantedBounty {};
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class wantedRemove {};
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class wantedAdd {};
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class wantedCrimes {};
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class wantedProfUpdate {};
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};
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class Jail
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{
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file = "\life_hc\MySQL\Jail";
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class jailSys;
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};
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class Items
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{
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file = "\life_hc\MySQL\Items";
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class spikeStrip {};
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};
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};
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};
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