#include "..\script_macros.hpp" /* File: configuration.sqf Author: Description: Master Life Configuration File This file is to setup variables for the client, there are still other configuration files in the system ***************************** ****** Backend Variables ***** ***************************** */ life_query_time = time; life_action_delay = time; life_trunk_vehicle = objNull; life_session_completed = false; life_garage_store = false; life_session_tries = 0; life_net_dropped = false; life_siren_active = false; life_clothing_filter = 0; life_clothing_uniform = -1; life_redgull_effect = time; life_is_processing = false; life_bail_paid = false; life_impound_inuse = false; life_action_inUse = false; life_spikestrip = objNull; life_knockout = false; life_interrupted = false; life_respawned = false; life_removeWanted = false; life_action_gathering = false; tawvd_addon_disable = true; life_god = false; life_frozen = false; life_save_gear = []; life_container_activeObj = objNull; life_disable_getIn = false; life_disable_getOut = false; life_admin_debug = false; life_preview_3D_vehicle_cam = objNull; life_preview_3D_vehicle_object = objNull; life_preview_light = objNull; life_pos_exist = false; life_pos_attach = []; life_civ_position = []; life_markers = false; life_canpay_bail = true; //Settings life_settings_enableNewsBroadcast = profileNamespace getVariable ["life_enableNewsBroadcast",true]; life_settings_enableSidechannel = profileNamespace getVariable ["life_enableSidechannel",true]; life_settings_tagson = profileNamespace getVariable ["life_settings_tagson",true]; life_settings_revealObjects = profileNamespace getVariable ["life_settings_revealObjects",true]; life_settings_viewDistanceFoot = profileNamespace getVariable ["life_viewDistanceFoot",1250]; life_settings_viewDistanceCar = profileNamespace getVariable ["life_viewDistanceCar",1250]; life_settings_viewDistanceAir = profileNamespace getVariable ["life_viewDistanceAir",1250]; //Uniform price (0),Hat Price (1),Glasses Price (2),Vest Price (3),Backpack Price (4) life_clothing_purchase = [-1,-1,-1,-1,-1]; /* ***************************** ****** Weight Variables ***** ***************************** */ life_maxWeight = LIFE_SETTINGS(getNumber,"total_maxWeight"); life_carryWeight = 0; //Represents the players current inventory weight (MUST START AT 0). /* ***************************** ****** Life Variables ******* ***************************** */ life_net_dropped = false; life_use_atm = true; life_is_arrested = false; life_is_alive = false; life_delivery_in_progress = false; life_thirst = 100; life_hunger = 100; CASH = 0; life_istazed = false; life_isknocked = false; life_vehicles = []; /* Master Array of items? */ //Setup variable inv vars. { missionNamespace setVariable [ITEM_VARNAME(configName _x),0]; } forEach ("true" configClasses (missionConfigFile >> "VirtualItems")); /* Setup the BLAH! */ { _varName = getText(_x >> "variable"); _sideFlag = getText(_x >> "side"); missionNamespace setVariable [LICENSE_VARNAME(_varName,_sideFlag),false]; } forEach ("true" configClasses (missionConfigFile >> "Licenses"));