#include "script_macros.hpp" /* File: initPlayerLocal.sqf Author: Description: Starts the initialization of the player. */ if (!hasInterface && !isServer) exitWith { [] call compile preprocessFileLineNumbers "\life_hc\initHC.sqf"; }; //This is a headless client. #define CONST(var1,var2) var1 = compileFinal (if (var2 isEqualType "") then {var2} else {str(var2)}) #define LIFE_SETTINGS(TYPE,SETTING) TYPE(missionConfigFile >> "Life_Settings" >> SETTING) CONST(BIS_fnc_endMission,BIS_fnc_endMission); if (LIFE_SETTINGS(getNumber,"spyGlass_toggle") isEqualTo 1) then {[] execVM "SpyGlass\fn_initSpy.sqf";}; [] execVM "core\init.sqf";