#include "..\..\script_macros.hpp" /* File: fn_transferOwnership.sqf Author: BoGuu Description: Transfer agent ownership to HC upon it's connection */ _which = param [0,false,[false]]; if (_which) then { if (!life_HC_isActive) exitWith {diag_log "ERROR: Server is trying to give AI ownership to HC when life_HC_isActive is false";}; { if (!(isPlayer _x)) then { _x setOwner HC_Life; //Move agents over to HC }; } forEach animals; } else { if (life_HC_isActive) exitWith {diag_log "ERROR: Server is trying to give AI ownership to back to itself when life_HC_isActive is true";}; { if (!(isPlayer _x)) then { _x setOwner RSERV; //Move agents over to Server }; } forEach animals; };