Files
AltisLifeFramework/Altis_Life.Altis/config/Config_Garages.hpp
Benjamin Kyd c8014ec81e initial commit
2019-06-05 00:45:50 +01:00

62 lines
1.7 KiB
C++

/*
Anything defined in Config_Garages is strictly just a garage, it will not act like a house.
price - Cost of the garage
garageSpawnPos[] - worldToModel position to spawn vehicles
garageSpawnDir - Offset to garage direction to spawn at (+-90 etc). It will be used in the manner: getDir _garage + spawnDir
garageBlacklists[] - List of blacklisted houses for buying garages
default: {}
*/
class Garages {
class Altis {
class Land_i_Garage_V1_F {
price = 500000;
garageSpawnPos[] = {-11.5,0,0};
garageSpawnDir = -90;
garageBlacklists[] = {};
};
class Land_i_Garage_V2_F : Land_i_Garage_V1_F{};
};
class Tanoa {
class Land_SM_01_shed_F {
price = 140000;
garageSpawnPos[] = {-11.404,3.81494,-1.64553};
garageSpawnDir = 0;
garageBlacklists[] = {};
};
class Land_i_Shed_Ind_F : Land_SM_01_shed_F {
garageBlacklists[] = {{3078.71,11012.1,0.119904}};
};
class Land_Addon_05_F {
price = 130000;
garageSpawnPos[] = {0.0668793,-13.8677,-1.85385};
garageSpawnDir = 0;
garageBlacklists[] = {{5684.74,10216.8,1.16831},{5730.31,10326.1,-0.30881}};
};
class Land_DPP_01_smallFactory_F {
price = 160000;
garageSpawnPos[] = {-1.13538,6.99512,-2.21416};
garageSpawnDir = 0;
garageBlacklists[] = {};
};
class Land_Warehouse_03_F {
price = 180000;
garageSpawnPos[] = {-3.90981,-8.46338,-2.53567};
garageSpawnDir = 90;
garageBlacklists[] = {};
};
};
};