diff --git a/Console Games.sln b/Console Games.sln
new file mode 100644
index 0000000..356759c
--- /dev/null
+++ b/Console Games.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.27703.1
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Console Games", "Console Games\Console Games.csproj", "{A7F7E800-723C-451F-BA3B-31DB5C65E06B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {A7F7E800-723C-451F-BA3B-31DB5C65E06B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {A7F7E800-723C-451F-BA3B-31DB5C65E06B}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {A7F7E800-723C-451F-BA3B-31DB5C65E06B}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {A7F7E800-723C-451F-BA3B-31DB5C65E06B}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {46B613A7-8314-474E-8D73-1C89316E205A}
+ EndGlobalSection
+EndGlobal
diff --git a/Console Games/App.config b/Console Games/App.config
new file mode 100644
index 0000000..731f6de
--- /dev/null
+++ b/Console Games/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Console Games/Console Games.csproj b/Console Games/Console Games.csproj
new file mode 100644
index 0000000..661f427
--- /dev/null
+++ b/Console Games/Console Games.csproj
@@ -0,0 +1,52 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {A7F7E800-723C-451F-BA3B-31DB5C65E06B}
+ Exe
+ Console_Games
+ Console Games
+ v4.6.1
+ 512
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Console Games/Program.cs b/Console Games/Program.cs
new file mode 100644
index 0000000..8f6b9d5
--- /dev/null
+++ b/Console Games/Program.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Console_Games {
+ class Program {
+ static void Main(string[] args) {
+ }
+ }
+}
diff --git a/Console Games/Properties/AssemblyInfo.cs b/Console Games/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..6603175
--- /dev/null
+++ b/Console Games/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Console Games")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Console Games")]
+[assembly: AssemblyCopyright("Copyright © 2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("a7f7e800-723c-451f-ba3b-31db5c65e06b")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]