            Level = "";
            HungerDown();
            GetHealth();

            Eaten:
            Console.Clear();
            Console.WriteLine("You choose to");
            Console.WriteLine("You currently have {0} water {1} food", Water, Food);
            Console.WriteLine();
            Console.WriteLine("");
            Console.WriteLine("");
            Console.WriteLine();
            Console.WriteLine(HaveRadiationSuit());
            Console.WriteLine(GetHealth());
            Console.WriteLine();
            Console.WriteLine("F to eat 1 food (your hunger level is now at {0}/10)", PlayerHunger);
            Console.WriteLine(Hungry());
            Console.WriteLine();
            Console.WriteLine("From here you can ");

            Console.WriteLine();
            Console.WriteLine("Go for it (1) Extinguish flames (2) Disregard (3)");

            var response = Console.ReadKey();
            Console.WriteLine();
            switch (response.KeyChar)
            {
                case '1':
                    Branch();
                    break;

                case '2':
                    Branch();
                    break;

                case '3':
                    Branch();
                    break;

                case 'F':
                case 'f':
                    Eat();
                    goto Eaten;

                case 'S':
                case 's':
                    Save();
                    Branch();
                    break;
            }