not much, continued work on the snetris game
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@@ -123,7 +123,6 @@ let ActiveApple = new Apple();
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/*<==== GAME LOGIC AND EVENT HANDLING ====>*/
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let stop = false;
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function gameLoop() {
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if (!stop) {
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clear();
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@@ -145,10 +144,9 @@ function gameLoop() {
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}
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function animationLoop() {
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if (ActiveSnake.frozen) {
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console.log('FALLING');
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drawAnimation();
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if (!stop) {
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// loop through Boxes and if a box is in the falling
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// state, then apply animation
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}
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}
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