not much, continued work on the snetris game

This commit is contained in:
Ben
2018-10-14 18:46:38 +01:00
parent 34960ca82e
commit 2dae019e1a

View File

@@ -123,7 +123,6 @@ let ActiveApple = new Apple();
/*<==== GAME LOGIC AND EVENT HANDLING ====>*/ /*<==== GAME LOGIC AND EVENT HANDLING ====>*/
let stop = false; let stop = false;
function gameLoop() { function gameLoop() {
if (!stop) { if (!stop) {
clear(); clear();
@@ -145,10 +144,9 @@ function gameLoop() {
} }
function animationLoop() { function animationLoop() {
if (ActiveSnake.frozen) { if (!stop) {
console.log('FALLING'); // loop through Boxes and if a box is in the falling
// state, then apply animation
drawAnimation();
} }
} }