Initial Commit
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@@ -0,0 +1,54 @@
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/**
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* Distance 1D.
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*
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* Move the mouse left and right to control the
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* speed and direction of the moving shapes.
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*/
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float xpos1;
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float xpos2;
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float xpos3;
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float xpos4;
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int thin = 8;
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int thick = 36;
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void setup()
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{
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size(640, 360);
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noStroke();
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xpos1 = width/2;
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xpos2 = width/2;
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xpos3 = width/2;
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xpos4 = width/2;
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}
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void draw()
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{
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background(0);
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float mx = mouseX * 0.4 - width/5.0;
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fill(102);
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rect(xpos2, 0, thick, height/2);
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fill(204);
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rect(xpos1, 0, thin, height/2);
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fill(102);
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rect(xpos4, height/2, thick, height/2);
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fill(204);
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rect(xpos3, height/2, thin, height/2);
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xpos1 += mx/16;
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xpos2 += mx/64;
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xpos3 -= mx/16;
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xpos4 -= mx/64;
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if(xpos1 < -thin) { xpos1 = width; }
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if(xpos1 > width) { xpos1 = -thin; }
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if(xpos2 < -thick) { xpos2 = width; }
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if(xpos2 > width) { xpos2 = -thick; }
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if(xpos3 < -thin) { xpos3 = width; }
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if(xpos3 > width) { xpos3 = -thin; }
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if(xpos4 < -thick) { xpos4 = width; }
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if(xpos4 > width) { xpos4 = -thick; }
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}
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