Initial Commit
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/**
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* Random Gaussian.
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*
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* This sketch draws ellipses with x and y locations tied to a gaussian distribution of random numbers.
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*/
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void setup() {
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size(640, 360);
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background(0);
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}
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void draw() {
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// Get a gaussian random number w/ mean of 0 and standard deviation of 1.0
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float val = randomGaussian();
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float sd = 60; // Define a standard deviation
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float mean = width/2; // Define a mean value (middle of the screen along the x-axis)
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float x = ( val * sd ) + mean; // Scale the gaussian random number by standard deviation and mean
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noStroke();
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fill(255, 10);
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noStroke();
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ellipse(x, height/2, 32, 32); // Draw an ellipse at our "normal" random location
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}
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