Initial Commit

This commit is contained in:
plane000
2018-04-20 10:15:15 +01:00
parent 49150ccfe4
commit 62101e8e61
2870 changed files with 520122 additions and 0 deletions

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/**
* Composite Objects
*
* An object can include several other objects. Creating such composite objects
* is a good way to use the principles of modularity and build higher levels of
* abstraction within a program.
*/
EggRing er1, er2;
void setup() {
size(640, 360);
er1 = new EggRing(width*0.45, height*0.5, 0.1, 120);
er2 = new EggRing(width*0.65, height*0.8, 0.05, 180);
}
void draw() {
background(0);
er1.transmit();
er2.transmit();
}

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class Egg {
float x, y; // X-coordinate, y-coordinate
float tilt; // Left and right angle offset
float angle; // Used to define the tilt
float scalar; // Height of the egg
// Constructor
Egg(float xpos, float ypos, float t, float s) {
x = xpos;
y = ypos;
tilt = t;
scalar = s / 100.0;
}
void wobble() {
tilt = cos(angle) / 8;
angle += 0.1;
}
void display() {
noStroke();
fill(255);
pushMatrix();
translate(x, y);
rotate(tilt);
scale(scalar);
beginShape();
vertex(0, -100);
bezierVertex(25, -100, 40, -65, 40, -40);
bezierVertex(40, -15, 25, 0, 0, 0);
bezierVertex(-25, 0, -40, -15, -40, -40);
bezierVertex(-40, -65, -25, -100, 0, -100);
endShape();
popMatrix();
}
}

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class EggRing {
Egg ovoid;
Ring circle = new Ring();
EggRing(float x, float y, float t, float sp) {
ovoid = new Egg(x, y, t, sp);
circle.start(x, y - sp/2);
}
void transmit() {
ovoid.wobble();
ovoid.display();
circle.grow();
circle.display();
if (circle.on == false) {
circle.on = true;
}
}
}

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class Ring {
float x, y; // X-coordinate, y-coordinate
float diameter; // Diameter of the ring
boolean on = false; // Turns the display on and off
void start(float xpos, float ypos) {
x = xpos;
y = ypos;
on = true;
diameter = 1;
}
void grow() {
if (on == true) {
diameter += 0.5;
if (diameter > width*2) {
diameter = 0.0;
}
}
}
void display() {
if (on == true) {
noFill();
strokeWeight(4);
stroke(155, 153);
ellipse(x, y, diameter, diameter);
}
}
}

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/**
* Inheritance
*
* A class can be defined using another class as a foundation. In object-oriented
* programming terminology, one class can inherit fi elds and methods from another.
* An object that inherits from another is called a subclass, and the object it
* inherits from is called a superclass. A subclass extends the superclass.
*/
SpinSpots spots;
SpinArm arm;
void setup() {
size(640, 360);
arm = new SpinArm(width/2, height/2, 0.01);
spots = new SpinSpots(width/2, height/2, -0.02, 90.0);
}
void draw() {
background(204);
arm.update();
arm.display();
spots.update();
spots.display();
}
class Spin {
float x, y, speed;
float angle = 0.0;
Spin(float xpos, float ypos, float s) {
x = xpos;
y = ypos;
speed = s;
}
void update() {
angle += speed;
}
}
class SpinArm extends Spin {
SpinArm(float x, float y, float s) {
super(x, y, s);
}
void display() {
strokeWeight(1);
stroke(0);
pushMatrix();
translate(x, y);
angle += speed;
rotate(angle);
line(0, 0, 165, 0);
popMatrix();
}
}
class SpinSpots extends Spin {
float dim;
SpinSpots(float x, float y, float s, float d) {
super(x, y, s);
dim = d;
}
void display() {
noStroke();
pushMatrix();
translate(x, y);
angle += speed;
rotate(angle);
ellipse(-dim/2, 0, dim, dim);
ellipse(dim/2, 0, dim, dim);
popMatrix();
}
}

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/**
* Multiple constructors
*
* A class can have multiple constructors that assign the fields in different ways.
* Sometimes it's beneficial to specify every aspect of an object's data by assigning
* parameters to the fields, but other times it might be appropriate to define only
* one or a few.
*/
Spot sp1, sp2;
void setup() {
size(640, 360);
background(204);
noLoop();
// Run the constructor without parameters
sp1 = new Spot();
// Run the constructor with three parameters
sp2 = new Spot(width*0.5, height*0.5, 120);
}
void draw() {
sp1.display();
sp2.display();
}
class Spot {
float x, y, radius;
// First version of the Spot constructor;
// the fields are assigned default values
Spot() {
radius = 40;
x = width*0.25;
y = height*0.5;
}
// Second version of the Spot constructor;
// the fields are assigned with parameters
Spot(float xpos, float ypos, float r) {
x = xpos;
y = ypos;
radius = r;
}
void display() {
ellipse(x, y, radius*2, radius*2);
}
}

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/**
* Objects
* by hbarragan.
*
* Move the cursor across the image to change the speed and positions
* of the geometry. The class MRect defines a group of lines.
*/
MRect r1, r2, r3, r4;
void setup()
{
size(640, 360);
fill(255, 204);
noStroke();
r1 = new MRect(1, 134.0, 0.532, 0.1*height, 10.0, 60.0);
r2 = new MRect(2, 44.0, 0.166, 0.3*height, 5.0, 50.0);
r3 = new MRect(2, 58.0, 0.332, 0.4*height, 10.0, 35.0);
r4 = new MRect(1, 120.0, 0.0498, 0.9*height, 15.0, 60.0);
}
void draw()
{
background(0);
r1.display();
r2.display();
r3.display();
r4.display();
r1.move(mouseX-(width/2), mouseY+(height*0.1), 30);
r2.move((mouseX+(width*0.05))%width, mouseY+(height*0.025), 20);
r3.move(mouseX/4, mouseY-(height*0.025), 40);
r4.move(mouseX-(width/2), (height-mouseY), 50);
}
class MRect
{
int w; // single bar width
float xpos; // rect xposition
float h; // rect height
float ypos ; // rect yposition
float d; // single bar distance
float t; // number of bars
MRect(int iw, float ixp, float ih, float iyp, float id, float it) {
w = iw;
xpos = ixp;
h = ih;
ypos = iyp;
d = id;
t = it;
}
void move (float posX, float posY, float damping) {
float dif = ypos - posY;
if (abs(dif) > 1) {
ypos -= dif/damping;
}
dif = xpos - posX;
if (abs(dif) > 1) {
xpos -= dif/damping;
}
}
void display() {
for (int i=0; i<t; i++) {
rect(xpos+(i*(d+w)), ypos, w, height*h);
}
}
}