Initial Commit
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/**
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* Koch Curve
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* by Daniel Shiffman.
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*
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* Renders a simple fractal, the Koch snowflake.
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* Each recursive level is drawn in sequence.
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*/
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KochFractal k;
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void setup() {
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size(640, 360);
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frameRate(1); // Animate slowly
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k = new KochFractal();
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}
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void draw() {
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background(0);
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// Draws the snowflake!
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k.render();
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// Iterate
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k.nextLevel();
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// Let's not do it more than 5 times. . .
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if (k.getCount() > 5) {
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k.restart();
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}
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}
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// Koch Curve
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// A class to manage the list of line segments in the snowflake pattern
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class KochFractal {
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PVector start; // A PVector for the start
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PVector end; // A PVector for the end
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ArrayList<KochLine> lines; // A list to keep track of all the lines
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int count;
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KochFractal() {
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start = new PVector(0,height-20);
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end = new PVector(width,height-20);
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lines = new ArrayList<KochLine>();
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restart();
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}
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void nextLevel() {
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// For every line that is in the arraylist
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// create 4 more lines in a new arraylist
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lines = iterate(lines);
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count++;
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}
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void restart() {
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count = 0; // Reset count
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lines.clear(); // Empty the array list
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lines.add(new KochLine(start,end)); // Add the initial line (from one end PVector to the other)
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}
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int getCount() {
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return count;
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}
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// This is easy, just draw all the lines
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void render() {
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for(KochLine l : lines) {
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l.display();
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}
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}
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// This is where the **MAGIC** happens
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// Step 1: Create an empty arraylist
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// Step 2: For every line currently in the arraylist
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// - calculate 4 line segments based on Koch algorithm
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// - add all 4 line segments into the new arraylist
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// Step 3: Return the new arraylist and it becomes the list of line segments for the structure
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// As we do this over and over again, each line gets broken into 4 lines, which gets broken into 4 lines, and so on. . .
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ArrayList iterate(ArrayList<KochLine> before) {
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ArrayList now = new ArrayList<KochLine>(); // Create emtpy list
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for(KochLine l : before) {
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// Calculate 5 koch PVectors (done for us by the line object)
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PVector a = l.start();
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PVector b = l.kochleft();
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PVector c = l.kochmiddle();
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PVector d = l.kochright();
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PVector e = l.end();
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// Make line segments between all the PVectors and add them
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now.add(new KochLine(a,b));
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now.add(new KochLine(b,c));
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now.add(new KochLine(c,d));
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now.add(new KochLine(d,e));
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}
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return now;
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}
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}
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@@ -0,0 +1,64 @@
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// The Nature of Code
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// Daniel Shiffman
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// http://natureofcode.com
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// Koch Curve
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// A class to describe one line segment in the fractal
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// Includes methods to calculate midPVectors along the line according to the Koch algorithm
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class KochLine {
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// Two PVectors,
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// a is the "left" PVector and
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// b is the "right PVector
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PVector a;
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PVector b;
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KochLine(PVector start, PVector end) {
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a = start.copy();
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b = end.copy();
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}
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void display() {
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stroke(255);
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line(a.x, a.y, b.x, b.y);
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}
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PVector start() {
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return a.copy();
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}
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PVector end() {
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return b.copy();
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}
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// This is easy, just 1/3 of the way
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PVector kochleft() {
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PVector v = PVector.sub(b, a);
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v.div(3);
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v.add(a);
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return v;
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}
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// More complicated, have to use a little trig to figure out where this PVector is!
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PVector kochmiddle() {
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PVector v = PVector.sub(b, a);
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v.div(3);
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PVector p = a.copy();
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p.add(v);
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v.rotate(-radians(60));
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p.add(v);
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return p;
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}
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// Easy, just 2/3 of the way
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PVector kochright() {
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PVector v = PVector.sub(a, b);
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v.div(3);
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v.add(b);
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return v;
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}
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}
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