Initial Commit
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@@ -0,0 +1,25 @@
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/**
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* Linear Motion.
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*
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* Changing a variable to create a moving line.
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* When the line moves off the edge of the window,
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* the variable is set to 0, which places the line
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* back at the bottom of the screen.
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*/
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float a;
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void setup() {
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size(640, 360);
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stroke(255);
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a = height/2;
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}
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void draw() {
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background(51);
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line(0, a, width, a);
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a = a - 0.5;
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if (a < 0) {
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a = height;
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}
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}
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