bad challenge submission
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31
C++/OLC-Challenges/29-Ben/29-Ben/29-Ben.sln
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31
C++/OLC-Challenges/29-Ben/29-Ben/29-Ben.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.28922.388
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "29-Ben", "29-Ben\29-Ben.vcxproj", "{29524107-1C9D-4049-A791-254DEB6AE45F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{29524107-1C9D-4049-A791-254DEB6AE45F}.Debug|x64.ActiveCfg = Debug|x64
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{29524107-1C9D-4049-A791-254DEB6AE45F}.Debug|x64.Build.0 = Debug|x64
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{29524107-1C9D-4049-A791-254DEB6AE45F}.Debug|x86.ActiveCfg = Debug|Win32
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{29524107-1C9D-4049-A791-254DEB6AE45F}.Debug|x86.Build.0 = Debug|Win32
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{29524107-1C9D-4049-A791-254DEB6AE45F}.Release|x64.ActiveCfg = Release|x64
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{29524107-1C9D-4049-A791-254DEB6AE45F}.Release|x64.Build.0 = Release|x64
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{29524107-1C9D-4049-A791-254DEB6AE45F}.Release|x86.ActiveCfg = Release|Win32
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{29524107-1C9D-4049-A791-254DEB6AE45F}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {09519332-8EB4-46DA-91B0-23C67A47CF88}
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EndGlobalSection
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EndGlobal
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105
C++/OLC-Challenges/29-Ben/29-Ben/29-Ben/29-Ben.cpp
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105
C++/OLC-Challenges/29-Ben/29-Ben/29-Ben/29-Ben.cpp
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@@ -0,0 +1,105 @@
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#include <iostream>
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#include <cstdlib> // malloc
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#include <string>
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// TO CLARIFY FOR ANYONE READING THIS
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// THIS CODE ISNT WRITTEN SERIOUSLY AND
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// IS INTENTIONALLY AWFUL, THAT BEING
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// SAID, ENJOY :)
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// Returns ammount of double matches, if there's 3 in a row it will return -1
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int matchesInRowOfThree(int first, int second, int third) {
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// Check if all of the numbers are the same, if so then it will return
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// -1, indicating that all of the numbers were the same
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if (first == second && second == third)
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return -1;
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if (first == second || second == third)
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return 1;
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// If all else fails, there was no matches, so it will return 0
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return 0;
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}
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// Returns ammount of double matches in a row of 2
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int matchesInRowOfTwo(int first, int second) {
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// Check if all of the numbers are the same, if so then it will return
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// 1, indicating that all of the numbers were the same and there was 1 match
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if (first == second)
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return 1;
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// If all else fails, there was no matches, so it will return 0
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return 0;
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}
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int main(int theAmmountOfArgumentsThatWillBePassedInTheArgumentVectorThatProcedesThis, char** argumentVectorThatIsInputtedIntoTheProgramFromTheOSsCommandLineArguments) {
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// Firstly announce to the user that numbers are expected to be inputted and provide them a format to input said numbers in
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std::cout << "Enter 8 numbers such like '10 12 1 3 4 4 4 1': ";
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// Allocate the array that the numbers will be stored in
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// TODO: Find a more efficient way to allocate an array
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int* inputArray = (int*)malloc(sizeof(int) * 9);
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// Wait for the users formatted input and then store in the inputArray
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std::cin >> inputArray[0] >> inputArray[1] >> inputArray[2] >> inputArray[3] >> inputArray[4]
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>> inputArray[5] >> inputArray[6] >> inputArray[7] >> inputArray[8];
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// End the line for consistant formatting
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std::cout << std::endl << std::endl;
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int numberOfTriplets = 0;
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int numberOfDoubles = 0;
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// Check the horizontal rows for matches by using the 2 functions defined above
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int matchesOnTheFirstHorizontalRow = matchesInRowOfThree(inputArray[0], inputArray[1], inputArray[2]);
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int matchesOnTheSecondHorizontalRow = matchesInRowOfThree(inputArray[3], inputArray[4], inputArray[5]);
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int matchesOnTheThirdHorizontalRow = matchesInRowOfThree(inputArray[6], inputArray[7], inputArray[8]);
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if (matchesOnTheFirstHorizontalRow == -1) numberOfTriplets = numberOfTriplets + 1;
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if (matchesOnTheSecondHorizontalRow == -1) numberOfTriplets = numberOfTriplets + 1;
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if (matchesOnTheThirdHorizontalRow == -1) numberOfTriplets = numberOfTriplets + 1;
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if (matchesOnTheFirstHorizontalRow == 1) numberOfDoubles = numberOfDoubles + 1;
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if (matchesOnTheSecondHorizontalRow == 1) numberOfDoubles = numberOfDoubles + 1;
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if (matchesOnTheThirdHorizontalRow == 1) numberOfDoubles = numberOfDoubles + 1;
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// Check the vertical columns (but to keep consistency, rows)
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int matchesOnTheFirstVerticalRow = matchesInRowOfThree(inputArray[0], inputArray[3], inputArray[6]);
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int matchesOnTheSecondVerticalRow = matchesInRowOfThree(inputArray[1], inputArray[4], inputArray[7]);
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int matchesOnTheThirdVerticalRow = matchesInRowOfThree(inputArray[2], inputArray[5], inputArray[8]);
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if (matchesOnTheFirstVerticalRow == -1) numberOfTriplets = numberOfTriplets + 1;
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if (matchesOnTheSecondVerticalRow == -1) numberOfTriplets = numberOfTriplets + 1;
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if (matchesOnTheThirdVerticalRow == -1) numberOfTriplets = numberOfTriplets + 1;
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if (matchesOnTheFirstVerticalRow == 1) numberOfDoubles = numberOfDoubles + 1;
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if (matchesOnTheSecondVerticalRow == 1) numberOfDoubles = numberOfDoubles + 1;
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if (matchesOnTheThirdVerticalRow == 1) numberOfDoubles = numberOfDoubles + 1;
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// Check the big 3 long diagonal rows
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int matchesOnRightHandUpLongDiagonal = matchesInRowOfThree(inputArray[6], inputArray[4], inputArray[2]);
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int matchesOnLeftHandUpLongDiagonal = matchesInRowOfThree(inputArray[8], inputArray[4], inputArray[0]);
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if (matchesOnRightHandUpLongDiagonal == -1) numberOfTriplets = numberOfTriplets + 1;
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if (matchesOnLeftHandUpLongDiagonal == -1) numberOfTriplets = numberOfTriplets + 1;
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if (matchesOnRightHandUpLongDiagonal == 1) numberOfDoubles = numberOfDoubles + 1;
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if (matchesOnLeftHandUpLongDiagonal == 1) numberOfDoubles = numberOfDoubles + 1;
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// Check the 4 2 long diagonal rows
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int matchesOnRightHandBottomUpDiagonal = matchesInRowOfTwo(inputArray[7], inputArray[5]);
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int matchesOnLeftHandBottomUpDiagonal = matchesInRowOfTwo(inputArray[7], inputArray[3]);
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int matchesOnRightHandTopDownDiagonal = matchesInRowOfTwo(inputArray[1], inputArray[5]);
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int matchesOnLeftHandTopDownDiagonal = matchesInRowOfTwo(inputArray[1], inputArray[3]);
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numberOfDoubles = numberOfDoubles + matchesOnRightHandBottomUpDiagonal;
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numberOfDoubles = numberOfDoubles + matchesOnLeftHandBottomUpDiagonal;
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numberOfDoubles = numberOfDoubles + matchesOnRightHandTopDownDiagonal;
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numberOfDoubles = numberOfDoubles + matchesOnLeftHandTopDownDiagonal;
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// Output the correct calculations to the user
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std::cout << "Triplets=" << numberOfTriplets << " Doubles=" << numberOfDoubles << std::endl;
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}
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159
C++/OLC-Challenges/29-Ben/29-Ben/29-Ben/29-Ben.vcxproj
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159
C++/OLC-Challenges/29-Ben/29-Ben/29-Ben/29-Ben.vcxproj
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@@ -0,0 +1,159 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<ProjectGuid>{29524107-1C9D-4049-A791-254DEB6AE45F}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>My29Ben</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="29-Ben.cpp" />
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</ItemGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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||||
<ImportGroup Label="ExtensionTargets">
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||||
</ImportGroup>
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</Project>
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||||
@@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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<ItemGroup>
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<ClCompile Include="29-Ben.cpp">
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<Filter>Source Files</Filter>
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</Project>
|
||||
Reference in New Issue
Block a user