diff --git a/SQF (arma)/info.txt b/SQF (arma)/info.txt new file mode 100644 index 0000000..a10cb38 --- /dev/null +++ b/SQF (arma)/info.txt @@ -0,0 +1,11 @@ +Default Scripts - built into arma https://community.bistudio.com/wiki/Category:Arma_3:_Functions +Scripting Commands - used in coding https://community.bistudio.com/wiki/Category:Scripting_Commands_Arma_3 +Required scripts for a server https://community.bistudio.com/wiki/Event_Scripts +Triggered Scripts - Event Handlers https://community.bistudio.com/wiki/Arma_3:_Event_Handlers +Triggered UI Scripts - DisplayEventHandlers https://community.bistudio.com/wiki/User_Interface_Event_Handlers +Server Boot Order https://community.bistudio.com/wiki/Initialization_Order +Default Arma Sounds https://community.bistudio.com/wiki/Arma_3:_SoundFiles +Default Altis Life Framework https://github.com/AsYetUntitled/Framework + +<20:16:43> "Harry Lewis": so developing for a server like this, best to get used to the language and how it works by making some little scripts in the game +<20:17:20> "Harry Lewis": we use a LOT of functional programming, and configs e.t.c - so learn how the game handles execution of functions \ No newline at end of file