diff --git a/OpenGL/cube/cube.a b/OpenGL/cube/cube.a index fd7ad2f..909e86b 100755 Binary files a/OpenGL/cube/cube.a and b/OpenGL/cube/cube.a differ diff --git a/OpenGL/cube/src/main.cpp b/OpenGL/cube/src/main.cpp index d9a8167..72f7cc9 100644 --- a/OpenGL/cube/src/main.cpp +++ b/OpenGL/cube/src/main.cpp @@ -121,7 +121,7 @@ int main(int argc, char** argv) { } game->isWindowClosed = true; - ~simpleShader() + simpleShader.~Shader(); SDL_GL_DeleteContext(game->glContext); SDL_DestroyWindow(game->window); SDL_Quit();