diff --git a/OpenGL/cube/cube.a b/OpenGL/cube/cube.a index 241bf0e..7d09244 100755 Binary files a/OpenGL/cube/cube.a and b/OpenGL/cube/cube.a differ diff --git a/OpenGL/cube/src/main.cpp b/OpenGL/cube/src/main.cpp index 74e93e7..ed6870e 100644 --- a/OpenGL/cube/src/main.cpp +++ b/OpenGL/cube/src/main.cpp @@ -129,7 +129,7 @@ int main(int argc, char** argv) { // Binding buffer to GPU glBindBuffer(GL_ARRAY_BUFFER, vbo); // Copy vertex data to the vertex buffer already on the GPU - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * 3, vertices, GL_STATIC_DRAW); + glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * 6, vertices, GL_STATIC_DRAW); // Load, compile, apply and link shader programs if (!loadShader(readShader("shaders/simple.vert"), GL_VERTEX_SHADER , "simpleVert") ||