OpenGL playground started - goal - rendering shit with lighting and all that jazz
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17
OpenGL/playground/src/main.cpp
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17
OpenGL/playground/src/main.cpp
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#include <iostream>
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#if _WIN32
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#include <SDL.h>
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#else
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#include <SDL2/SDL.h>
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#endif
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int main(int argc, char** argv) {
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std::cout << "----- OpenGL Playground -----" << std::endl;
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std::cout << "-------- Version 1.0 --------" << std::endl;
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std::cout << "----- ©Benjamin Kyd 2019 ----" << std::endl;
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}
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