Level = ""; HungerDown(); GetHealth(); Eaten: Console.Clear(); Console.WriteLine("You choose to"); Console.WriteLine("You currently have {0} water {1} food", Water, Food); Console.WriteLine(); Console.WriteLine(""); Console.WriteLine(""); Console.WriteLine(); Console.WriteLine(HaveRadiationSuit()); Console.WriteLine(GetHealth()); Console.WriteLine(); Console.WriteLine("F to eat 1 food (your hunger level is now at {0}/10)", PlayerHunger); Console.WriteLine(Hungry()); Console.WriteLine(); Console.WriteLine("From here you can "); Console.WriteLine(); Console.WriteLine("Go for it (1) Extinguish flames (2) Disregard (3)"); var response = Console.ReadKey(); Console.WriteLine(); switch (response.KeyChar) { case '1': Branch(); break; case '2': Branch(); break; case '3': Branch(); break; case 'F': case 'f': Eat(); goto Eaten; case 'S': case 's': Save(); Branch(); break; }