8 lines
98 B
GLSL
8 lines
98 B
GLSL
#version 150 core
|
|
|
|
out vec4 outColour;
|
|
|
|
void main() {
|
|
outColour = vec4(1.0, 1.0, 1.0, 1.0);
|
|
}
|