Files
Examples/OpenGL/cube/shaders/simple.frag
2019-01-11 23:42:53 +00:00

11 lines
132 B
GLSL

#version 130
in vec3 Colour;
out vec4 outColour;
uniform vec3 triangleColour;
void main() {
outColour = vec4(Colour, 1.0);
}