const Discord = require('discord.js'); const fs = require('fs'); const Config = require('../config.js'); const Logger = require('../logger.js'); const CommandManager = require('../commandmanager.js'); const Helper = require('../helper.js'); /*message object, messaage full, message args, discord client*/ module.exports.addadminrole = function(message, msg, args, discordclient) { } module.exports.stop = async function(message, msg, args, discordclient) { message.channel.send(':white_check_mark: \`Disconnected...\`'); Logger.failed('Disconnected'); discordclient.destroy(); } module.exports.reload = async function(message, msg, args, discordclient) { try { Config.loadFromFile(); message.channel.send(':white_check_mark: \`Configuration reloaded...\`'); } catch (e) { message.channel.send(`:no_entry_sign: \`Could not load the config: ${e.message}\``); } } module.exports.setprefix = async function(message, msg, args, discordclient) { if (args[1]) { var servers = Config.getservers() servers[message.guild.id].prefix = args[1] Config.setservers(servers); Config.writeToFile(); message.channel.send(`:white_check_mark: \`The prefix for ${message.guild.name} is now ${args[1]} \``); } else { message.channel.send(':no_entry_sign: \`No new prefix specified\`') } } module.exports.setgame = async function(message, msg, args, discordclient) { }