Files
JefferyBot/commands/rulecommands.js
2018-05-21 11:34:33 +01:00

116 lines
3.2 KiB
JavaScript

const Discord = require('discord.js');
const ping = require('ping');
const fs = require('fs');
const Config = require('../config.js');
const Helper = require('../helper.js');
/*message object, messaage full, message args, discord client*/
module.exports.rules = async function(message, msg, args, discordclient) {
var serverName = message.guild.name;
var serverID = message.guild.id;
var serversConfig = Config.getservers();
var Rules = serversConfig[serverID].rules;
var em = new Discord.RichEmbed();
em.setColor('BLUE');
em.setTitle(serverName + '\'s Server Rules');
for (var i = 1; i < Rules.length; i++) {
em.addField(`Rule ${i}:`, Rules[i]);
}
message.channel.send(em);
}
module.exports.rule = async function(message, msg, args, discordclient) {
var serverName = message.guild.name;
var serverID = message.guild.id;
var serversConfig = Config.getservers();
var Rules = serversConfig[serverID].rules;
try {
var rule = Rules[args[1]];
message.channel.send(`Rule ${args[1]}: ${rule}`);
} catch (e) {
message.channel.send(`:no_entry_sign: \`That is not a valid rule\``)
}
}
module.exports.addrule = async function(message, msg, args, discordclient) {
var serverName = message.guild.name;
var serverID = message.guild.id;
var serversConfig = Config.getservers();
var Rules = serversConfig[serverID].rules;
var newRule = args[1] + ' ';
for (var i = 2; i < args.length; i++) {
newRule += args[i] + ' ';
}
try {
Rules.push(newRule);
serversConfig[serverID].rules = Rules;
Config.writeToFile();
} catch (e) {
message.channel.send(`:no_entry_sign: \`Somthing went wrong\``);
return;
}
var em = new Discord.RichEmbed();
em.setColor('BLUE');
em.setTitle('Rule successfully added!');
em.addField(`Rule ${Rules.length - 1}:`, newRule);
message.channel.send(em);
}
module.exports.delrule = async function(message, msg, args, discordclient) {
var serverName = message.guild.name;
var serverID = message.guild.id;
var serversConfig = Config.getservers();
var Rules = serversConfig[serverID].rules;
var toDelete = args[1];
try {
Rules.splice(toDelete, 1);
serversConfig[serverID].rules = Rules;
Config.writeToFile();
} catch (e) {
message.channel.send(`:no_entry_sign: \`That is not a valid rule\``)
return;
}
var em = new Discord.RichEmbed();
em.setColor('BLUE');
em.setTitle('Rule successfully deleted!');
em.addField(`Rule ${toDelete} deleted`, 'All subsiquent rules pushed one space to the left');
message.channel.send(em);
}
module.exports.editrule = async function(message, msg, args, discordclient) {
var serverName = message.guild.name;
var serverID = message.guild.id;
var serversConfig = Config.getservers();
var Rules = serversConfig[serverID].rules;
var newRule = args[2] + ' ';
for (var i = 3; i < args.length; i++) {
newRule += args[i] + ' ';
}
try {
Rules[args[1]] = newRule;
serversConfig[serverID].rules = Rules;
Config.writeToFile();
} catch (e) {
message.channel.send(`:no_entry_sign: \`That is not a valid rule\``)
return;
}
var em = new Discord.RichEmbed();
em.setColor('BLUE');
em.setTitle('Rule successfully edited!');
em.addField(`Rule ${args[1]}:`, newRule);
message.channel.send(em);
}