cleaned some stuff up a little

This commit is contained in:
Ben Kyd
2019-10-09 10:03:31 +01:00
parent 15df28c29a
commit 1fd1829076
7 changed files with 17 additions and 48 deletions

View File

@@ -101,17 +101,19 @@ void Game::Setup(int w, int h) {
void Game::Input(SDL_Event* e) {
Uint8* state = (Uint8*)SDL_GetKeyboardState(NULL);
while (SDL_PollEvent(e)) {
m_activeCamera->HandleMouse(*e);
if (e->type == SDL_KEYDOWN)
if (SDL_GetKeyboardState(NULL)[SDL_SCANCODE_ESCAPE])
if (state[SDL_SCANCODE_ESCAPE])
IsDisplayOpen = false;
if (e->type == SDL_QUIT)
IsDisplayOpen = false;
}
m_activeCamera->MoveCamera();
m_activeCamera->MoveCamera(state);
}