face?
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@@ -1,7 +1,8 @@
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#ifndef MINECRAFT_RENDERING_FACE_H_
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#ifndef MINECRAFT_RENDERING_FACE_H_
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#define MINECRAFT_RENDERING_FACE_H_
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#define MINECRAFT_RENDERING_FACE_H_
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#include "../../common.hpp"
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#include <vector>
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#include <glm/glm.hpp>
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namespace EFaceType {
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namespace EFaceType {
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