renderer structure

This commit is contained in:
Ben
2021-02-17 03:47:08 +00:00
parent fb75f6b8d6
commit 9f9daa3a6e
9 changed files with 207 additions and 2 deletions

View File

@@ -1,24 +0,0 @@
#ifndef MINECRAFT_COMMON_H_
#define MINECRAFT_COMMON_H_
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/hash.hpp>
#include <glm/glm.hpp>
#include <glad/glad.h>
#include <KHR/khrplatform.h>
#include <string>
#include <vector>
#include <memory>
#include <map>
#if _WIN32
#include <SDL.h>
#else
#include <SDL2/SDL.h>
#endif
#endif