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README.md
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A Minecraft clone written in C++ with OpenGL
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### Development Checklist
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[-] Block atlas
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[-] Texturing faces
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[-] Mesh chunks
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[-] Fog
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[ ] Fustrum culling
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[ ] Chunk generation around the player
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[ ] Threaded chunk generation
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[ ] Player collision
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[ ] Player cursor
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[ ] Procedural world generation
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[ ] . . .
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Even after this initial short checklist there will be a lot to implement to have a playable minecraft clone, its really there so you can see the development stage of the renderer.
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### Disclaimer
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