From ea1982fca8751c5d3a9744e7953b80fdc4efa464 Mon Sep 17 00:00:00 2001 From: Benjamin Kyd Date: Fri, 18 Oct 2019 22:48:03 +0100 Subject: [PATCH] Update README.md --- README.md | 23 ++++++++++++----------- 1 file changed, 12 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index 3e760be..0b09b1b 100644 --- a/README.md +++ b/README.md @@ -5,17 +5,18 @@ A Minecraft clone written in C++ with OpenGL ![](https://imgur.com/fUf4U4R.png) ### Development Checklist -[-] Block atlas -[-] Texturing faces -[-] Mesh chunks -[-] Fog -[ ] Fustrum culling -[ ] Chunk generation around the player -[ ] Threaded chunk generation -[ ] Player collision -[ ] Player cursor -[ ] Procedural world generation -[ ] . . . + +- [X] Block atlas +- [X] Texturing faces +- [X] Mesh chunks +- [X] Fog +- [ ] Fustrum culling +- [ ] Chunk generation around the player +- [ ] Threaded chunk generation +- [ ] Player collision +- [ ] Player cursor +- [ ] Procedural world generation +- [ ] . . . Even after this initial short checklist there will be a lot to implement to have a playable minecraft clone, its really there so you can see the development stage of the renderer.