34 lines
472 B
C++
34 lines
472 B
C++
#ifndef MINECRAFT_RENDERER_SHADER_H_
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#define MINECRAFT_RENDERER_SHADER_H_
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#include <logger.h>
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#include "../util/filereader.hpp"
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#include "../common.hpp"
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class Shader {
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public:
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Shader();
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void Load(std::string path);
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void Load(std::string path, GLenum type);
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GLuint Program;
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void Link();
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void Use();
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~Shader();
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private:
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std::shared_ptr<Logger> m_logger;
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bool m_CheckShader(GLuint uid);
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FileReader m_fileReader;
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GLuint m_vert;
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GLuint m_frag;
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};
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#endif
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