Files
Minecraft/resources/shaders/simple.frag
2019-10-05 00:10:15 +01:00

13 lines
163 B
GLSL

#version 330
in vec2 TexCoord;
out vec4 outColour;
uniform vec3 triangleColour;
uniform sampler2D tex;
void main() {
outColour = texture(tex, TexCoord);
}