Files
Minecraft/src/renderer/camera.hpp
2019-10-19 14:07:20 +01:00

35 lines
596 B
C++

#ifndef MINECRAFT_RENDERER_CAMERA_H_
#define MINECRAFT_RENDERER_CAMERA_H_
#include "../common.hpp"
class Camera {
public:
Camera(int w, int h);
void UpdateView();
glm::mat4 GetViewMatrix();
glm::mat4 GetProjectionMatrix();
void UpdateProjection(int width, int height);
glm::vec3 GetPos();
void HandleMouse(SDL_Event e);
void MoveCamera(Uint8* state);
void MouseMoved(glm::vec2 mouseDelta);
float MouseSensitivity = 0.1f;
float CameraSpeed = 0.2f;
private:
float roll, pitch, yaw;
glm::vec3 eyeVector = {};
glm::mat4 viewMatrix = {};
glm::mat4 projMatrix = {};
};
#endif