[x] Dungeon generation
[x] Tile movement / playable character
[X] Tile collisions

# Today

[x] Lighting (and torches)
[x] Lighting flicker (fire)
[d] Raytraced lighting
[d] Fix collision
[x] Better player spritesheet
[x] Animation system
[x] Sound
[x] Enemies / AI
[x] Dungeon fixed entity spawning
[x] Enemy AI
[ ] Gameplay - Enemies can't survive the dark

