forgot to commit, lighting and animations

This commit is contained in:
Ben
2020-09-06 01:50:48 +01:00
parent 51bcbfa03f
commit 8198922b43
12 changed files with 557 additions and 44 deletions

View File

@@ -2,6 +2,8 @@
#define OLC_PGE_APPLICATION
#include "olcPixelGameEngine.hpp"
#define OLC_PGEX_ANIMSPR
#include "olcPGEX_AnimatedSprite.hpp"
#include "Dungeon.hpp"
@@ -60,7 +62,7 @@ class Game : public olc::PixelGameEngine
_Dungeon->Update(this, fTime);
_Dungeon->Draw(this);
_Dungeon->Draw(this, fTime);
for (int i = 0; i < 5; i++)
EnableLayer(i, true);