diff --git a/OLCCodeJam2020-The-Great-Machine.zip b/OLCCodeJam2020-The-Great-Machine.zip deleted file mode 100644 index 9809b7d..0000000 Binary files a/OLCCodeJam2020-The-Great-Machine.zip and /dev/null differ diff --git a/README.md b/README.md index ddbbceb..91ebac0 100644 Binary files a/README.md and b/README.md differ diff --git a/The Great Machine.exe b/The Great Machine.exe index e054389..f4e7811 100644 Binary files a/The Great Machine.exe and b/The Great Machine.exe differ diff --git a/The Great Machine/Dungeon.cpp b/The Great Machine/Dungeon.cpp index 5748815..056a1c6 100644 --- a/The Great Machine/Dungeon.cpp +++ b/The Great Machine/Dungeon.cpp @@ -201,7 +201,7 @@ void Dungeon::Generate() int directionChance = 5; int roomChance = 5; - int dungeonMinSize = 3000; + int dungeonMinSize = 5000; struct Agent { @@ -571,6 +571,7 @@ void Dungeon::Update(olc::PixelGameEngine* engine, float fTime) if(Enemies.size() == 0) { HasWon = true; + _Logger.Info("Won, health ", Player->Life); return; } } diff --git a/The Great Machine/main.cpp b/The Great Machine/main.cpp index f7895e6..943330a 100644 --- a/The Great Machine/main.cpp +++ b/The Great Machine/main.cpp @@ -60,7 +60,7 @@ class Game : public olc::PixelGameEngine SetDrawTarget(uint8_t(0)); Clear(olc::BLANK); - goto bruh; + // goto bruh; if (_TimeAccumilator < 6.0f) { diff --git a/The-Great-Machine.zip b/The-Great-Machine.zip new file mode 100644 index 0000000..a248c32 Binary files /dev/null and b/The-Great-Machine.zip differ