Files
OLCCodeJam2020-The-Great-Ma…/The Great Machine/Things.cpp
2020-08-30 19:13:47 +00:00

16 lines
323 B
C++

#include "Things.hpp"
#include "Camera.hpp"
void Tile::Update(float fTime)
{
}
void Tile::Draw(olc::PixelGameEngine* engine, Camera* camera)
{
engine->DrawPartialSprite(
{ static_cast<int>(Coords.x + camera->Coords.x), static_cast<int>(Coords.y + camera->Coords.y) },
SpriteMap, SpriteTextureMask, { 16, 16 });
}