Files
OLCCodeJam2020-The-Great-Ma…/The Great Machine/Things.cpp
2020-08-30 15:54:14 +00:00

16 lines
287 B
C++

#include "Things.hpp"
#include "Camera.hpp"
void Tile::Update(float fTime)
{
}
void Tile::Draw(olc::PixelGameEngine* engine, Camera* camera)
{
engine->DrawPartialSprite(
{ Coords.x + camera->Coords.x, Coords.y + camera->Coords.y },
SpriteMap, SpriteTextureMask, { 16, 16 });
}