Files
OLCCodeJam2020-The-Great-Ma…/The Great Machine/Things.cpp
2020-08-30 15:28:14 +00:00

12 lines
141 B
C++

#include "Things.hpp"
void Tile::Update(float fTime)
{
}
void Tile::Draw(olc::PixelGameEngine* engine, )
{
engine->DrawPartialSprite()
}