#include "vga.h" VGAChar_t* framebuffer = (VGAChar_t*)0xB8000; void putcar(int x, int y, char c, char foreground, char background) { framebuffer[(y * TERM_WIDTH) + x].c = c; framebuffer[(y * TERM_WIDTH) + x].foreground = foreground; framebuffer[(y * TERM_WIDTH) + x].background = background; }