Fixed waterfall inaccuracies + started adding stepped VFO

This commit is contained in:
AlexandreRouma
2020-10-15 16:09:01 +02:00
parent 3b6a3ff94d
commit 027054b57e
12 changed files with 247 additions and 242 deletions

View File

@@ -36,38 +36,40 @@ void doZoom(int offset, int width, int outWidth, std::vector<float> data, float*
}
}
float freq_ranges[] = {
1.0f, 2.0f, 2.5f, 5.0f,
10.0f, 20.0f, 25.0f, 50.0f,
100.0f, 200.0f, 250.0f, 500.0f,
1000.0f, 2000.0f, 2500.0f, 5000.0f,
10000.0f, 20000.0f, 25000.0f, 50000.0f,
100000.0f, 200000.0f, 250000.0f, 500000.0f,
1000000.0f, 2000000.0f, 2500000.0f, 5000000.0f,
10000000.0f, 20000000.0f, 25000000.0f, 50000000.0f
// TODO: Fix this hacky BS
double freq_ranges[] = {
1.0, 2.0, 2.5, 5.0,
10.0, 20.0, 25.0, 50.0,
100.0, 200.0, 250.0, 500.0,
1000.0, 2000.0, 2500.0, 5000.0,
10000.0, 20000.0, 25000.0, 50000.0,
100000.0, 200000.0, 250000.0, 500000.0,
1000000.0, 2000000.0, 2500000.0, 5000000.0,
10000000.0, 20000000.0, 25000000.0, 50000000.0
};
float findBestRange(float bandwidth, int maxSteps) {
double findBestRange(double bandwidth, int maxSteps) {
for (int i = 0; i < 32; i++) {
if (bandwidth / freq_ranges[i] < (float)maxSteps) {
if (bandwidth / freq_ranges[i] < (double)maxSteps) {
return freq_ranges[i];
}
}
return 50000000.0f;
return 50000000.0;
}
void printAndScale(float freq, char* buf) {
void printAndScale(double freq, char* buf) {
if (freq < 1000) {
sprintf(buf, "%.3f", freq);
sprintf(buf, "%.3lf", freq);
}
else if (freq < 1000000) {
sprintf(buf, "%.3fK", freq / 1000.0f);
sprintf(buf, "%.3lfK", freq / 1000.0);
}
else if (freq < 1000000000) {
sprintf(buf, "%.3fM", freq / 1000000.0f);
sprintf(buf, "%.3lfM", freq / 1000000.0);
}
else if (freq < 1000000000000) {
sprintf(buf, "%.3fG", freq / 1000000000.0f);
sprintf(buf, "%.3lfG", freq / 1000000000.0);
}
for (int i = strlen(buf) - 2; i >= 0; i--) {
if (buf[i] != '0') {
@@ -84,10 +86,10 @@ void printAndScale(float freq, char* buf) {
namespace ImGui {
WaterFall::WaterFall() {
fftMin = -70.0f;
fftMax = 0.0f;
waterfallMin = -70.0f;
waterfallMax = 0.0f;
fftMin = -70.0;
fftMax = 0.0;
waterfallMin = -70.0;
waterfallMax = 0.0;
FFTAreaHeight = 300;
newFFTAreaHeight = FFTAreaHeight;
fftHeight = FFTAreaHeight - 50;
@@ -99,8 +101,8 @@ namespace ImGui {
latestFFT = new float[1];
waterfallFb = new uint32_t[1];
viewBandwidth = 1.0f;
wholeBandwidth = 1.0f;
viewBandwidth = 1.0;
wholeBandwidth = 1.0;
glGenTextures(1, &textureId);
@@ -122,51 +124,51 @@ namespace ImGui {
float yPos = widgetPos.y + fftHeight + 10 - ((line - fftMin) * scaleFactor);
window->DrawList->AddLine(ImVec2(roundf(widgetPos.x + 50), roundf(yPos)),
ImVec2(roundf(widgetPos.x + dataWidth + 50), roundf(yPos)),
IM_COL32(50, 50, 50, 255), 1.0f);
IM_COL32(50, 50, 50, 255), 1.0);
sprintf(buf, "%d", (int)line);
ImVec2 txtSz = ImGui::CalcTextSize(buf);
window->DrawList->AddText(ImVec2(widgetPos.x + 40 - txtSz.x, roundf(yPos - (txtSz.y / 2))), IM_COL32( 255, 255, 255, 255 ), buf);
window->DrawList->AddText(ImVec2(widgetPos.x + 40 - txtSz.x, roundf(yPos - (txtSz.y / 2.0))), IM_COL32( 255, 255, 255, 255 ), buf);
}
// Horizontal scale
float startFreq = ceilf(lowerFreq / range) * range;
float horizScale = (float)dataWidth / viewBandwidth;
for (float freq = startFreq; freq < upperFreq; freq += range) {
float xPos = widgetPos.x + 50 + ((freq - lowerFreq) * horizScale);
double startFreq = ceilf(lowerFreq / range) * range;
double horizScale = (double)dataWidth / viewBandwidth;
for (double freq = startFreq; freq < upperFreq; freq += range) {
double xPos = widgetPos.x + 50 + ((freq - lowerFreq) * horizScale);
window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + 10),
ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10),
IM_COL32(50, 50, 50, 255), 1.0f);
IM_COL32(50, 50, 50, 255), 1.0);
window->DrawList->AddLine(ImVec2(roundf(xPos), widgetPos.y + fftHeight + 10),
ImVec2(roundf(xPos), widgetPos.y + fftHeight + 17),
IM_COL32(255, 255, 255, 255), 1.0f);
IM_COL32(255, 255, 255, 255), 1.0);
printAndScale(freq, buf);
ImVec2 txtSz = ImGui::CalcTextSize(buf);
window->DrawList->AddText(ImVec2(roundf(xPos - (txtSz.x / 2.0f)), widgetPos.y + fftHeight + 10 + txtSz.y), IM_COL32( 255, 255, 255, 255 ), buf);
window->DrawList->AddText(ImVec2(roundf(xPos - (txtSz.x / 2.0)), widgetPos.y + fftHeight + 10 + txtSz.y), IM_COL32( 255, 255, 255, 255 ), buf);
}
// Data
for (int i = 1; i < dataWidth; i++) {
float aPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i - 1] - fftMin) * scaleFactor);
float bPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i] - fftMin) * scaleFactor);
double aPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i - 1] - fftMin) * scaleFactor);
double bPos = widgetPos.y + fftHeight + 10 - ((latestFFT[i] - fftMin) * scaleFactor);
if (aPos < fftMin && bPos < fftMin) {
continue;
}
aPos = std::clamp<float>(aPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10);
bPos = std::clamp<float>(bPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10);
aPos = std::clamp<double>(aPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10);
bPos = std::clamp<double>(bPos, widgetPos.y + 10, widgetPos.y + fftHeight + 10);
window->DrawList->AddLine(ImVec2(widgetPos.x + 49 + i, roundf(aPos)),
ImVec2(widgetPos.x + 50 + i, roundf(bPos)), trace, 1.0f);
ImVec2(widgetPos.x + 50 + i, roundf(bPos)), trace, 1.0);
window->DrawList->AddLine(ImVec2(widgetPos.x + 50 + i, roundf(bPos)),
ImVec2(widgetPos.x + 50 + i, widgetPos.y + fftHeight + 10), shadow, 1.0f);
ImVec2(widgetPos.x + 50 + i, widgetPos.y + fftHeight + 10), shadow, 1.0);
}
// X Axis
window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 10),
ImVec2(widgetPos.x + dataWidth + 50, widgetPos.y + fftHeight + 10),
IM_COL32(255, 255, 255, 255), 1.0f);
IM_COL32(255, 255, 255, 255), 1.0);
// Y Axis
window->DrawList->AddLine(ImVec2(widgetPos.x + 50, widgetPos.y + 9),
ImVec2(widgetPos.x + 50, widgetPos.y + fftHeight + 9),
IM_COL32(255, 255, 255, 255), 1.0f);
IM_COL32(255, 255, 255, 255), 1.0);
}
@@ -227,7 +229,7 @@ namespace ImGui {
}
int refCenter = mousePos.x - (widgetPos.x + 50);
if (refCenter >= 0 && refCenter < dataWidth && mousePos.y > widgetPos.y && mousePos.y < (widgetPos.y + widgetSize.y)) {
vfo->setOffset(((((float)refCenter / ((float)dataWidth / 2.0f)) - 1.0f) * (viewBandwidth / 2.0f)) + viewOffset);
vfo->setOffset(((((double)refCenter / ((double)dataWidth / 2.0)) - 1.0) * (viewBandwidth / 2.0)) + viewOffset);
}
}
@@ -235,33 +237,34 @@ namespace ImGui {
if (draging && mouseInFFT) {
int refCenter = mousePos.x - (widgetPos.x + 50);
if (refCenter >= 0 && refCenter < dataWidth && mousePos.y > widgetPos.y && mousePos.y < (widgetPos.y + widgetSize.y)) {
vfo->setOffset(((((float)refCenter / ((float)dataWidth / 2.0f)) - 1.0f) * (viewBandwidth / 2.0f)) + viewOffset);
double off = ((((double)refCenter / ((double)dataWidth / 2.0)) - 1.0) * (viewBandwidth / 2.0)) + viewOffset;
vfo->setOffset(round(off / vfo->snapInterval) * vfo->snapInterval);
}
}
// Dragon frequency scale
// Draging frequency scale
if (draging && mouseInFreq) {
float deltax = drag.x - lastDrag;
double deltax = drag.x - lastDrag;
lastDrag = drag.x;
float viewDelta = deltax * (viewBandwidth / (float)dataWidth);
double viewDelta = deltax * (viewBandwidth / (double)dataWidth);
viewOffset -= viewDelta;
if (viewOffset + (viewBandwidth / 2.0f) > wholeBandwidth / 2.0f) {
float freqOffset = (viewOffset + (viewBandwidth / 2.0f)) - (wholeBandwidth / 2.0f);
viewOffset = (wholeBandwidth / 2.0f) - (viewBandwidth / 2.0f);
if (viewOffset + (viewBandwidth / 2.0) > wholeBandwidth / 2.0) {
double freqOffset = (viewOffset + (viewBandwidth / 2.0)) - (wholeBandwidth / 2.0);
viewOffset = (wholeBandwidth / 2.0) - (viewBandwidth / 2.0);
centerFreq += freqOffset;
centerFreqMoved = true;
}
if (viewOffset - (viewBandwidth / 2.0f) < -(wholeBandwidth / 2.0f)) {
float freqOffset = (viewOffset - (viewBandwidth / 2.0f)) + (wholeBandwidth / 2.0f);
viewOffset = (viewBandwidth / 2.0f) - (wholeBandwidth / 2.0f);
if (viewOffset - (viewBandwidth / 2.0) < -(wholeBandwidth / 2.0)) {
double freqOffset = (viewOffset - (viewBandwidth / 2.0)) + (wholeBandwidth / 2.0);
viewOffset = (viewBandwidth / 2.0) - (wholeBandwidth / 2.0);
centerFreq += freqOffset;
centerFreqMoved = true;
}
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0f);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0f);
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0);
updateWaterfallFb();
}
else {
@@ -273,7 +276,7 @@ namespace ImGui {
if (!waterfallVisible) {
return;
}
float offsetRatio = viewOffset / (wholeBandwidth / 2.0f);
double offsetRatio = viewOffset / (wholeBandwidth / 2.0);
int drawDataSize;
int drawDataStart;
int count = std::min<int>(waterfallHeight, rawFFTs.size());
@@ -284,7 +287,7 @@ namespace ImGui {
for (int i = 0; i < count; i++) {
size = rawFFTs[i].size();
drawDataSize = (viewBandwidth / wholeBandwidth) * size;
drawDataStart = (((float)size / 2.0f) * (offsetRatio + 1)) - (drawDataSize / 2);
drawDataStart = (((double)size / 2.0) * (offsetRatio + 1)) - (drawDataSize / 2);
doZoom(drawDataStart, drawDataSize, dataWidth, rawFFTs[i], tempData);
for (int j = 0; j < dataWidth; j++) {
pixel = (std::clamp<float>(tempData[j], waterfallMin, waterfallMax) - waterfallMin) / dataRange;
@@ -297,8 +300,8 @@ namespace ImGui {
void WaterFall::drawBandPlan() {
int count = bandplan->bands.size();
float horizScale = (float)dataWidth / viewBandwidth;
float start, end, center, aPos, bPos, cPos, width;
double horizScale = (double)dataWidth / viewBandwidth;
double start, end, center, aPos, bPos, cPos, width;
ImVec2 txtSz;
bool startVis, endVis;
uint32_t color, colorTrans;
@@ -313,9 +316,9 @@ namespace ImGui {
}
startVis = (start > lowerFreq);
endVis = (end < upperFreq);
start = std::clamp<float>(start, lowerFreq, upperFreq);
end = std::clamp<float>(end, lowerFreq, upperFreq);
center = (start + end) / 2.0f;
start = std::clamp<double>(start, lowerFreq, upperFreq);
end = std::clamp<double>(end, lowerFreq, upperFreq);
center = (start + end) / 2.0;
aPos = widgetPos.x + 50 + ((start - lowerFreq) * horizScale);
bPos = widgetPos.x + 50 + ((end - lowerFreq) * horizScale);
cPos = widgetPos.x + 50 + ((center - lowerFreq) * horizScale);
@@ -335,7 +338,7 @@ namespace ImGui {
if (bPos <= widgetPos.x + 50) {
bPos = widgetPos.x + 51;
}
if (width >= 1.0f) {
if (width >= 1.0) {
window->DrawList->AddRectFilled(ImVec2(roundf(aPos), widgetPos.y + fftHeight - 25),
ImVec2(roundf(bPos), widgetPos.y + fftHeight + 10), colorTrans);
if (startVis) {
@@ -348,7 +351,7 @@ namespace ImGui {
}
}
if (txtSz.x <= width) {
window->DrawList->AddText(ImVec2(cPos - (txtSz.x / 2.0f), widgetPos.y + fftHeight - 17),
window->DrawList->AddText(ImVec2(cPos - (txtSz.x / 2.0), widgetPos.y + fftHeight - 17),
IM_COL32(255, 255, 255, 255), bandplan->bands[i].name.c_str());
}
}
@@ -380,7 +383,7 @@ namespace ImGui {
else {
fftHeight = widgetSize.y - 50;
}
dataWidth = widgetSize.x - 60.0f;
dataWidth = widgetSize.x - 60.0;
delete[] latestFFT;
if (waterfallVisible) {
@@ -393,7 +396,7 @@ namespace ImGui {
memset(waterfallFb, 0, dataWidth * waterfallHeight * sizeof(uint32_t));
}
for (int i = 0; i < dataWidth; i++) {
latestFFT[i] = -1000.0f; // Hide everything
latestFFT[i] = -1000.0; // Hide everything
}
fftAreaMin = ImVec2(widgetPos.x + 50, widgetPos.y + 9);
@@ -406,7 +409,7 @@ namespace ImGui {
range = findBestRange(viewBandwidth, maxHSteps);
vRange = findBestRange(fftMax - fftMin, maxVSteps);
vRange = 10.0f;
vRange = 10.0;
updateWaterfallFb();
updateAllVFOs();
@@ -437,7 +440,7 @@ namespace ImGui {
window->DrawList->AddRectFilled(widgetPos, widgetEndPos, IM_COL32( 0, 0, 0, 255 ));
window->DrawList->AddRect(widgetPos, widgetEndPos, IM_COL32( 50, 50, 50, 255 ));
window->DrawList->AddLine(ImVec2(widgetPos.x, widgetPos.y + fftHeight + 50), ImVec2(widgetPos.x + widgetSize.x, widgetPos.y + fftHeight + 50), IM_COL32(50, 50, 50, 255), 1.0f);
window->DrawList->AddLine(ImVec2(widgetPos.x, widgetPos.y + fftHeight + 50), ImVec2(widgetPos.x + widgetSize.x, widgetPos.y + fftHeight + 50), IM_COL32(50, 50, 50, 255), 1.0);
processInputs();
@@ -485,9 +488,9 @@ namespace ImGui {
void WaterFall::pushFFT(std::vector<float> data, int n) {
buf_mtx.lock();
float offsetRatio = viewOffset / (wholeBandwidth / 2.0f);
double offsetRatio = viewOffset / (wholeBandwidth / 2.0);
int drawDataSize = (viewBandwidth / wholeBandwidth) * data.size();
int drawDataStart = (((float)data.size() / 2.0f) * (offsetRatio + 1)) - (drawDataSize / 2);
int drawDataStart = (((double)data.size() / 2.0) * (offsetRatio + 1)) - (drawDataSize / 2);
doZoom(drawDataStart, drawDataSize, dataWidth, data, latestFFT);
rawFFTs.insert(rawFFTs.begin(), data);
@@ -517,9 +520,9 @@ namespace ImGui {
lowerId = std::clamp<int>(lowerId, 0, colorCount - 1);
upperId = std::clamp<int>(upperId, 0, colorCount - 1);
float ratio = (((float)i / (float)WATERFALL_RESOLUTION) * colorCount) - lowerId;
float r = (colors[lowerId][0] * (1.0f - ratio)) + (colors[upperId][0] * (ratio));
float g = (colors[lowerId][1] * (1.0f - ratio)) + (colors[upperId][1] * (ratio));
float b = (colors[lowerId][2] * (1.0f - ratio)) + (colors[upperId][2] * (ratio));
float r = (colors[lowerId][0] * (1.0 - ratio)) + (colors[upperId][0] * (ratio));
float g = (colors[lowerId][1] * (1.0 - ratio)) + (colors[upperId][1] * (ratio));
float b = (colors[lowerId][2] * (1.0 - ratio)) + (colors[upperId][2] * (ratio));
waterfallPallet[i] = ((uint32_t)255 << 24) | ((uint32_t)b << 16) | ((uint32_t)g << 8) | (uint32_t)r;
}
}
@@ -539,70 +542,70 @@ namespace ImGui {
fftMax = max + 5;
}
void WaterFall::setCenterFrequency(float freq) {
void WaterFall::setCenterFrequency(double freq) {
centerFreq = freq;
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0f);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0f);
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0);
updateAllVFOs();
}
float WaterFall::getCenterFrequency() {
double WaterFall::getCenterFrequency() {
return centerFreq;
}
void WaterFall::setBandwidth(float bandWidth) {
float currentRatio = viewBandwidth / wholeBandwidth;
void WaterFall::setBandwidth(double bandWidth) {
double currentRatio = viewBandwidth / wholeBandwidth;
wholeBandwidth = bandWidth;
setViewBandwidth(bandWidth * currentRatio);
updateAllVFOs();
}
float WaterFall::getBandwidth() {
double WaterFall::getBandwidth() {
return wholeBandwidth;
}
void WaterFall::setViewBandwidth(float bandWidth) {
void WaterFall::setViewBandwidth(double bandWidth) {
if (bandWidth == viewBandwidth) {
return;
}
if (abs(viewOffset) + (bandWidth / 2.0f) > wholeBandwidth / 2.0f) {
if (abs(viewOffset) + (bandWidth / 2.0) > wholeBandwidth / 2.0) {
if (viewOffset < 0) {
viewOffset = (bandWidth / 2.0f) - (wholeBandwidth / 2.0f);
viewOffset = (bandWidth / 2.0) - (wholeBandwidth / 2.0);
}
else {
viewOffset = (wholeBandwidth / 2.0f) - (bandWidth / 2.0f);
viewOffset = (wholeBandwidth / 2.0) - (bandWidth / 2.0);
}
}
viewBandwidth = bandWidth;
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0f);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0f);
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0);
range = findBestRange(bandWidth, maxHSteps);
updateWaterfallFb();
updateAllVFOs();
}
float WaterFall::getViewBandwidth() {
double WaterFall::getViewBandwidth() {
return viewBandwidth;
}
void WaterFall::setViewOffset(float offset) {
void WaterFall::setViewOffset(double offset) {
if (offset == viewOffset) {
return;
}
if (offset - (viewBandwidth / 2.0f) < -(wholeBandwidth / 2.0f)) {
offset = (viewBandwidth / 2.0f) - (wholeBandwidth / 2.0f);
if (offset - (viewBandwidth / 2.0) < -(wholeBandwidth / 2.0)) {
offset = (viewBandwidth / 2.0) - (wholeBandwidth / 2.0);
}
if (offset + (viewBandwidth / 2.0f) > (wholeBandwidth / 2.0f)) {
offset = (wholeBandwidth / 2.0f) - (viewBandwidth / 2.0f);
if (offset + (viewBandwidth / 2.0) > (wholeBandwidth / 2.0)) {
offset = (wholeBandwidth / 2.0) - (viewBandwidth / 2.0);
}
viewOffset = offset;
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0f);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0f);
lowerFreq = (centerFreq + viewOffset) - (viewBandwidth / 2.0);
upperFreq = (centerFreq + viewOffset) + (viewBandwidth / 2.0);
updateWaterfallFb();
updateAllVFOs();
}
float WaterFall::getViewOffset() {
double WaterFall::getViewOffset() {
return viewOffset;
}
@@ -654,21 +657,21 @@ namespace ImGui {
}
}
void WaterfallVFO::setOffset(float offset) {
void WaterfallVFO::setOffset(double offset) {
generalOffset = offset;
if (reference == REF_CENTER) {
centerOffset = offset;
lowerOffset = offset - (bandwidth / 2.0f);
upperOffset = offset + (bandwidth / 2.0f);
lowerOffset = offset - (bandwidth / 2.0);
upperOffset = offset + (bandwidth / 2.0);
}
else if (reference == REF_LOWER) {
lowerOffset = offset;
centerOffset = offset + (bandwidth / 2.0f);
centerOffset = offset + (bandwidth / 2.0);
upperOffset = offset + bandwidth;
}
else if (reference == REF_UPPER) {
upperOffset = offset;
centerOffset = offset - (bandwidth / 2.0f);
centerOffset = offset - (bandwidth / 2.0);
lowerOffset = offset - bandwidth;
}
centerOffsetChanged = true;
@@ -677,41 +680,41 @@ namespace ImGui {
redrawRequired = true;
}
void WaterfallVFO::setCenterOffset(float offset) {
void WaterfallVFO::setCenterOffset(double offset) {
if (reference == REF_CENTER) {
generalOffset = offset;
}
else if (reference == REF_LOWER) {
generalOffset = offset - (bandwidth / 2.0f);
generalOffset = offset - (bandwidth / 2.0);
}
else if (reference == REF_UPPER) {
generalOffset = offset + (bandwidth / 2.0f);
generalOffset = offset + (bandwidth / 2.0);
}
centerOffset = offset;
lowerOffset = offset - (bandwidth / 2.0f);
upperOffset = offset + (bandwidth / 2.0f);
lowerOffset = offset - (bandwidth / 2.0);
upperOffset = offset + (bandwidth / 2.0);
centerOffsetChanged = true;
upperOffsetChanged = true;
lowerOffsetChanged = true;
redrawRequired = true;
}
void WaterfallVFO::setBandwidth(float bw) {
void WaterfallVFO::setBandwidth(double bw) {
if (bandwidth == bw || bw < 0) {
return;
}
bandwidth = bw;
if (reference == REF_CENTER) {
lowerOffset = centerOffset - (bandwidth / 2.0f);
upperOffset = centerOffset + (bandwidth / 2.0f);
lowerOffset = centerOffset - (bandwidth / 2.0);
upperOffset = centerOffset + (bandwidth / 2.0);
}
else if (reference == REF_LOWER) {
centerOffset = lowerOffset + (bandwidth / 2.0f);
centerOffset = lowerOffset + (bandwidth / 2.0);
upperOffset = lowerOffset + bandwidth;
centerOffsetChanged = true;
}
else if (reference == REF_UPPER) {
centerOffset = upperOffset - (bandwidth / 2.0f);
centerOffset = upperOffset - (bandwidth / 2.0);
lowerOffset = upperOffset - bandwidth;
centerOffsetChanged = true;
}
@@ -727,11 +730,11 @@ namespace ImGui {
}
void WaterfallVFO::updateDrawingVars(float viewBandwidth, float dataWidth, float viewOffset, ImVec2 widgetPos, int fftHeight) {
float width = (bandwidth / viewBandwidth) * (float)dataWidth;
int center = roundf((((centerOffset - viewOffset) / (viewBandwidth / 2.0f)) + 1.0f) * ((float)dataWidth / 2.0f));
int left = roundf((((lowerOffset - viewOffset) / (viewBandwidth / 2.0f)) + 1.0f) * ((float)dataWidth / 2.0f));
int right = roundf((((upperOffset - viewOffset) / (viewBandwidth / 2.0f)) + 1.0f) * ((float)dataWidth / 2.0f));
void WaterfallVFO::updateDrawingVars(double viewBandwidth, float dataWidth, double viewOffset, ImVec2 widgetPos, int fftHeight) {
double width = (bandwidth / viewBandwidth) * (double)dataWidth;
int center = roundf((((centerOffset - viewOffset) / (viewBandwidth / 2.0)) + 1.0) * ((double)dataWidth / 2.0));
int left = roundf((((lowerOffset - viewOffset) / (viewBandwidth / 2.0)) + 1.0) * ((double)dataWidth / 2.0));
int right = roundf((((upperOffset - viewOffset) / (viewBandwidth / 2.0)) + 1.0) * ((double)dataWidth / 2.0));
if (left >= 0 && left < dataWidth && reference == REF_LOWER) {
lineMin = ImVec2(widgetPos.x + 50 + left, widgetPos.y + 9);