Fixed color interpolation bug
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@@ -7,7 +7,6 @@
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#include <volk/volk.h>
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#include <GLFW/glfw3.h>
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#include <spdlog/spdlog.h>
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#include <utils/color.h>
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float DEFAULT_COLOR_MAP[][3] = {
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{0x00, 0x00, 0x20},
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