added module system
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@@ -1,6 +1,4 @@
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#include <waterfall.h>
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#include <algorithm>
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float COLOR_MAP[][3] = {
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{0x00, 0x00, 0x20},
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@@ -20,7 +18,6 @@ float COLOR_MAP[][3] = {
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void doZoom(int offset, int width, int outWidth, std::vector<float> data, float* out) {
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// NOTE: REMOVE THAT SHIT, IT'S JUST A HACKY FIX
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if (offset < 0) {
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offset = 0;
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}
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