Formatted the entire codebase and added a CI check for formatting
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@@ -20,7 +20,7 @@ namespace icons {
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ImTextureID CENTER_TUNING;
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GLuint loadTexture(std::string path) {
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int w,h,n;
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int w, h, n;
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stbi_uc* data = stbi_load(path.c_str(), &w, &h, &n, 0);
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GLuint texId;
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glGenTextures(1, &texId);
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