i think i broke it further
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@@ -23,7 +23,7 @@ void OBJLtoGLM(std::vector<objl::Vertex>& inVertArr,
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}
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void UintToGLuint(std::vector<unsigned int>& inIndices,
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std::vector<GLuint>& outIndices) {
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std::vector<GLushort>& outIndices) {
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for (int i = 0; i < inIndices.size(); i++) {
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outIndices.push_back(inIndices[i]);
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