From b32024ec68d3d99f518e83c4b5ff045d8376a50f Mon Sep 17 00:00:00 2001 From: Benjamin Kyd Date: Thu, 18 Apr 2019 19:41:34 +0100 Subject: [PATCH] Removed mouse centering --- src/display.cpp | 8 ++++---- src/mesh.cpp | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/display.cpp b/src/display.cpp index bb76368..a9ddb29 100644 --- a/src/display.cpp +++ b/src/display.cpp @@ -68,8 +68,8 @@ Display::Display(std::string name, Logger& logger, int w, int h, logger << LOGGER_INFO << "Creating OpenGL context" << LOGGER_ENDL; glContext = SDL_GL_CreateContext(window); - SDL_WarpMouseInWindow(window, w / 2, h / 2); - SDL_SetRelativeMouseMode(SDL_TRUE); + // SDL_WarpMouseInWindow(window, w / 2, h / 2); + // SDL_SetRelativeMouseMode(SDL_TRUE); // Set VSYNC swap interval if (vsyncMode == VSYNC_DEFAULT || vsyncMode == VSYNC_ENABLED) { @@ -166,8 +166,8 @@ Display::Display(std::string name, Logger& logger, int w, int h, logger << LOGGER_INFO << "Creating OpenGL context" << LOGGER_ENDL; glContext = SDL_GL_CreateContext(window); - SDL_WarpMouseInWindow(window, w / 2, h / 2); - SDL_SetRelativeMouseMode(SDL_TRUE); + // SDL_WarpMouseInWindow(window, w / 2, h / 2); + // SDL_SetRelativeMouseMode(SDL_TRUE); // Set VSYNC swap interval if (vsyncMode == VSYNC_DEFAULT || vsyncMode == VSYNC_ENABLED) { diff --git a/src/mesh.cpp b/src/mesh.cpp index aa93ade..3eaf7cd 100644 --- a/src/mesh.cpp +++ b/src/mesh.cpp @@ -33,7 +33,7 @@ Mesh::Mesh(ObjLMesh mesh) { void Mesh::loadFromObj(ObjLMesh mesh) { OBJLtoGLM(mesh, vertices, normals, texCoords, indices); - // OBJLtoIndices(mesh, indices); + // OBJLtoIndices(mesh, indices);E //Logger logger; //for (int i = 0; i < 100; i++) {