29 lines
413 B
C++
29 lines
413 B
C++
#ifndef SMHENGINE_SRC_OBJECT_H_
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#define SMHENGINE_SRC_OBJECT_H_
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#include <string>
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#include <vector>
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#include <glad/glad.hpp>
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <OBJLoader.h>
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#include <logger.h>
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#include "model.h"
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#include "shader.h"
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class Object {
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public:
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Object();
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std::vector<Model> models;
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std::vector<Shader> shaders;
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};
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#endif
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